To bring AR and VR into the classroom, teachers and students need a powerful, robust and intuitive system. Applications for Windows 10 Augmented Reality, for example, have the advantage that most teachers and students also have the operating system on their home computers or are at least familiar with it. This means that content can be prepared, taught and communicated intuitively.
The use of augmented reality is currently primarily about supplementing and supporting teaching and not about doing away with real teachers. In fact, in teaching and research, the HoloLens 2 can greatly extend the reach of a lecture or lesson regardless of space.
Although AR content can already be displayed on almost any smartphone or tablet computer, the use of a headset suitable for everyday use is the better solution. Fatigue-free wearing even over longer periods of time, free hands for taking notes or participating, and spatial flexibility through wireless communication are just some of the advantages of the HoloLens 2, which is not just an accessory, but a full-fledged computer system.