{"id":1457,"date":"2021-10-21T14:37:03","date_gmt":"2021-10-21T12:37:03","guid":{"rendered":"https:\/\/hololens-partner.de\/?p=1457"},"modified":"2023-02-17T09:48:05","modified_gmt":"2023-02-17T08:48:05","slug":"azure-remote-rendering-and-the-hololens-2","status":"publish","type":"post","link":"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/","title":{"rendered":"Azure Remote Rendering and the HoloLens 2"},"content":{"rendered":"<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1352px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-1\" style=\"--awb-text-transform:none;\"><p>The necessary resources are not always available locally to render 3D models both quickly and in high detail. Often, only one variant can be implemented: fast (which is always at the expense of quality) or detailed (which is a problem in time-critical use cases). Azure Remote Rendering and outsourcing the workload can solve the problem without much effort. However, HoloLens 2 is currently mandatory for this.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-black ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Inhaltsverzeichnis<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/#What_is_Azure_Remote_Rendering\" >What is Azure Remote Rendering?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/#What_features_does_remote_rendering_offer\" >What features does remote rendering offer?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/#Prices\" >Prices<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/#How_do_I_get_Azure_Remote_Rendering_to_work\" >How do I get Azure Remote Rendering to work?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/hololens-partner.de\/en\/microsoft-hololens\/azure-remote-rendering-and-the-hololens-2\/#Is_it_worthwhile_to_rely_on_a_cloud_infrastructure\" >Is it worthwhile to rely on a cloud infrastructure?<\/a><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"What_is_Azure_Remote_Rendering\"><\/span>What is Azure Remote Rendering?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Azure Remote Rendering (ARR) is a service from Microsoft that uses the existing Azure infrastructure to render any content quickly and with high quality using high computing capacity. The result is then delivered to compatible devices, such as Microsoft&#8217;s own HoloLens 2 (or any successors). Depending on the level of detail, users can then interact in real time with the video stream sent to HoloLens 2. It is also possible to use custom user interfaces, so any difference from local rendering is minimal, even at the user level.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"What_features_does_remote_rendering_offer\"><\/span>What features does remote rendering offer?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The features that make Azure Remote Rendering interesting for enterprises are spread over several areas:<\/p>\n<ul>\n<li>3D models can be significantly increased in complexity by using current high-end GPUs. What might be possible locally with a complexity of 100,000 polygons per frame could be increased by a factor of 100 to 10,000,000 polygons through the cloud and the associated computing power. Especially in detailed areas &#8211; such as the mapping of complex machines &#8211; this offers advantages that could justify the rather high price of the service.<\/li>\n<li>Highly complex models no longer lead to acceptable frame rates even when using a current high-end GPU. Azure Remote Rendering supports the simultaneous use of multiple GPUs in an SLI-like federation (at least 42 TFLOPS are provided per scene for this). The frame rate of the video stream is thus significantly increased and interaction is acceptably possible for humans. Users do not notice this process because Azure distributes the current workload automatically.<\/li>\n<\/ul>\n<p>Matching user interfaces are also provided in <a href=\"https:\/\/hololens-partner.de\/en\/\" target=\"_blank\" rel=\"noopener\">Microsoft HoloLens 2<\/a> Remote Rendering. The elements you need to control the user interface are also inserted into the stream through hybrid rendering. Thus, if you render 3D objects while relying on ARR, you get an almost identical experience as on your own device (with the exception of network latency, which is compulsory due to the server-client model).<\/p>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;margin-top:60px;margin-bottom:60px;width:100%;\"><\/div><a class=\"awb-lightbox awb-lightbox-1\" data-title=\"Microsoft HoloLens 2 Azure Remote Rendering \" title=\"Microsoft HoloLens 2 Azure Remote Rendering \" href=\"https:\/\/www.youtube.com\/watch?v=Ayz9BSAGO1k\" data-rel=\"iLightbox\"><img decoding=\"async\" src=\"https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/Azure-Remote-Rendering-Video.jpg\" alt=\"Microsoft HoloLens 2 Azure Remote Rendering \"><\/a><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;margin-top:60px;margin-bottom:60px;width:100%;\"><\/div>\n<h2><span class=\"ez-toc-section\" id=\"Prices\"><\/span>Prices<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<div class=\"table-2\">\n<table style=\"height: 233px;\" width=\"1146\">\n<thead>\n<tr>\n<th align=\"left\">Process<\/th>\n<th align=\"left\">Details<\/th>\n<th align=\"left\">West Europe\/Price<\/th>\n<th align=\"left\">North Europe\/Price<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td align=\"left\">Remote Rendering (Standard)<\/td>\n<td align=\"left\">Standard remote rendering offers at least 8 teraFLOPS of graphics performance and can render scenes with up to 20 million polygons.<\/td>\n<td align=\"left\"><strong>5,043\/hour<\/strong><\/td>\n<td align=\"left\"><strong>\u20ac4,656\/hour<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"left\">Remote Rendering (Premium)<\/td>\n<td align=\"left\">Premium Remote Rendering provides at least 42 TeraFLOPS of graphics performance for larger scenes and can render scenes with hundreds of millions of polygons.<\/td>\n<td align=\"left\"><strong><span class=\"price-data \" data-amount=\"{\" data-disclaimer=\"False\" data-decimals=\"3\" data-region-unavailable=\"Nicht zutreffend\" data-has-valid-price=\"true\"><span class=\"price-value\">\u20ac26,311<\/span><\/span>\/hour<\/strong><\/td>\n<td align=\"left\"><strong>\u20ac24,288\/hour<\/strong><\/td>\n<\/tr>\n<tr>\n<td align=\"left\">Object conversion<\/td>\n<td align=\"left\">For each 3D model you want to render, you must perform an object conversion once. This process converts your FBX or GLTF source file into a format optimised for remote rendering.<\/td>\n<td align=\"left\">100 free transactions per month<br \/>\n\u20ac0.633\/resource<\/td>\n<td align=\"left\">100 free transactions per month<br \/>\n\u20ac0.633\/resource<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div class=\"fusion-text fusion-text-2\" style=\"--awb-text-transform:none;\"><h2><span class=\"ez-toc-section\" id=\"How_do_I_get_Azure_Remote_Rendering_to_work\"><\/span>How do I get Azure Remote Rendering to work?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>A PC or notebook with at least Windows 10 (version 1903 or later) is required to use ARR. To preview rendered 3D models locally in an engine like Unity, a GPU with hardware decoding of H.265 is also required (which applies to most modern GPUs). Certain APUs, such as Skylake models (and newer) from Intel, also fall under this.<\/p>\n<p>It is also mandatory to have HoloLens 2 as a device to use the service. The first version is not supported. Furthermore, no versions for Linux or MacOS are available yet. A current version of the HEVC codec for decoding the video stream brings significant latency improvements, so it is a good idea to keep the codec up to date. Order the Microsoft HoloLens 2 data glasses and get started with Azure Remote Rendering today.<\/p>\n<p>Lastly, you&#8217;ll need some software like Visual Studio 2019, the latest Visual Studio tools for Mixed Reality, and GIT. Finally, you can test ARR at https:\/\/azure.microsoft.com\/de-de\/services\/remote-rendering. If you like it, you have to expect corresponding costs: Microsoft HoloLens 2 Remote Rendering is, of course, not available for free, however, the price is reasonable given the functionality and performance and is justifiable for companies. An introduction to remote rendering can be found at the following <a href=\"https:\/\/learn.microsoft.com\/en-us\/training\/modules\/intro-to-azure-remote-rendering\/\" target=\"_blank\" rel=\"noopener\">link<\/a>.<\/p>\n<p><img decoding=\"async\" class=\"size-full wp-image-611 alignnone\" src=\"https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle.jpg\" alt=\"HoloLens-2-3D-Modelle\" width=\"980\" height=\"655\" srcset=\"https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-200x134.jpg 200w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-300x201.jpg 300w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-400x267.jpg 400w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-500x334.jpg 500w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-600x401.jpg 600w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-700x468.jpg 700w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-768x513.jpg 768w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle-800x535.jpg 800w, https:\/\/hololens-partner.de\/wp-content\/uploads\/2021\/07\/HoloLens-2-3D-Modelle.jpg 980w\" sizes=\"(max-width: 980px) 100vw, 980px\" \/><\/p>\n<h2><span class=\"ez-toc-section\" id=\"Is_it_worthwhile_to_rely_on_a_cloud_infrastructure\"><\/span>Is it worthwhile to rely on a cloud infrastructure?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>For companies that need both timely and high-quality 3D content, Azure Remote Rendering can be the right solution. Being able to render 3D models on HoloLens 2 works smoothly in practice. The quality often exceeds what can be produced locally many times over. If you can cope with the latency that occurs due to the data transfer of the video stream, you should try out the offer.<\/p>\n<\/div><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:16px;--awb-content-font-size:18px;--awb-icon-alignment:left;--awb-hover-color:#f9f9fb;--awb-border-color:#e2e2e2;--awb-background-color:#ffffff;--awb-divider-color:#3e3e3e;--awb-divider-hover-color:#3e3e3e;--awb-icon-color:#ffffff;--awb-title-color:#e10707;--awb-content-color:#ffffff;--awb-icon-box-color:#3e3e3e;--awb-toggle-hover-accent-color:#b51621;--awb-title-font-family:Arial, Helvetica, sans-serif;--awb-title-font-weight:700;--awb-title-font-style:normal;--awb-content-font-family:Arial, Helvetica, sans-serif;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1457-1\"><div class=\"fusion-panel panel-default panel-2460a4112150d3c4b fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_2460a4112150d3c4b\"><a aria-expanded=\"false\" aria-controls=\"2460a4112150d3c4b\" role=\"button\" data-toggle=\"collapse\" data-target=\"#2460a4112150d3c4b\" href=\"#2460a4112150d3c4b\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\">Who is Azure Remote Rendering for?<\/span><\/a><\/h4><\/div><div id=\"2460a4112150d3c4b\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_2460a4112150d3c4b\"><div class=\"panel-body toggle-content fusion-clearfix\">\n<p>If you work with high-resolution 3-D content, such as in industrial plant management, design review of complex three-dimensional objects, for example, or general planning, you will benefit from Azure Remote Rendering.<\/p>\n<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-e9147218d6ee9bc64 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_e9147218d6ee9bc64\"><a aria-expanded=\"false\" aria-controls=\"e9147218d6ee9bc64\" role=\"button\" data-toggle=\"collapse\" data-target=\"#e9147218d6ee9bc64\" href=\"#e9147218d6ee9bc64\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\">Why should you use Azure Remote Rendering? <\/span><\/a><\/h4><\/div><div id=\"e9147218d6ee9bc64\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_e9147218d6ee9bc64\"><div class=\"panel-body toggle-content fusion-clearfix\">\n<p>With the classic use of decimation, model compression, and polygon removal, important and needed details can be lost. With remote rendering, content is uploaded to the cloud and streamed directly to devices in real time. As a result, no information is lost and interactive 3D models can be used with full quality and detail.<\/p>\n<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-1b7cb67e0b04ede47 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_1b7cb67e0b04ede47\"><a aria-expanded=\"false\" aria-controls=\"1b7cb67e0b04ede47\" role=\"button\" data-toggle=\"collapse\" data-target=\"#1b7cb67e0b04ede47\" href=\"#1b7cb67e0b04ede47\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\">What are the benefits of using remote rendering?<\/span><\/a><\/h4><\/div><div id=\"1b7cb67e0b04ede47\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_1b7cb67e0b04ede47\"><div class=\"panel-body toggle-content fusion-clearfix\">\n<p>Azure Remote Rendering enables high quality and accurate 3D models. This enables faster decisions and efficient design. Furthermore, accurate 3-D models serve as training and inspiration for project partners.<\/p>\n<\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":2,"featured_media":608,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[76],"tags":[84,83,85,82],"class_list":["post-1457","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-microsoft-hololens","tag-azure-remote-rendering-en","tag-hololens-2-3d-models","tag-microsoft-hololens-2-azure-remote-rendering-en","tag-render-3d-objects"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Azure Remote Rendering and the HoloLens 2 | 3D models<\/title>\n<meta name=\"description\" content=\"With Azure Remote Rendering (ARR), 3D 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